2008 June | Gadgetworld4u

Archive for June, 2008

LancerLink DDV-1080HD Camcorder

June 30th, 2008 by Gadgetboy | No Comments | Filed in Digital Cameras

Check out this new camcorder from LancerLink  it’ll be priced at around $470 when it arrives in Japan this July - which is fairly good value for a compact high-definition device capable of full 1080p recording.  It has a 1/2.5-inch 5-megapixel CMOS sensor, 3-inch LCD display and SD/SDHC/MMC memory card slot happy with cards up to 32GB.

You can adjust your recording too be as high-resolution or as smooth as you prefer as the DDV-1080HD will either capture in 1080p at 30fps or 720p at 60fps.  Both modes create movies  in .MOV format.  Theres no optical zoom but it does have a simple 2x digital zoom.

Source

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Ultimate Ears are loud enough for kids

June 30th, 2008 by Gadgetboy | No Comments | Filed in Peripherals

Ultimate Ears are loud enough for kids
Some of you are concerned parents. Concerned about gadgets. No, I kid. And speaking of kids, these Ultimate Ears Loud Enough Earphones are child friendly and designed to protect their delicate eardrums. Which is pretty important as eardrums can be permanently damaged due to loud music. And kids especially like it loud.

That’s why Ultimate Ears has released the Loud Enough Earphones in blueberry, mint, or plum, all with matching cases. A pair will cost you $40 rather then costing your kid premature deafness. No matter what the volume dial says, these earphones keep it all soft.

[Gizmodiva]

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ASUS My Cinema-PE6300Hybrid PCI-Express Hybrid TV Card

June 30th, 2008 by Gadgetboy | No Comments | Filed in Peripherals
asus_mycinema.jpg ASUS has announced a hybrid TV card that supports playback of both digital and analog programs. The My Cinema-PE6300Hybrid card is designed for users who want to watch and record digital or analog TV on their PCs. The card comes with a fully-functional remote control and is embedded with an hardware MPEG2 encoder that dramatically reduces CPU loading.Whether you want to watch digital or analog TV programs, make scheduled recordings, edit and make your own movies, burn DVD or VCDs, listen to FM and MP3 music, sort video and photographs, this card can do it all and satisfy all your needs.

No word on pricing and availability.

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Verizon Wireless, MTV, Real Networks join to launch V Cast Music with Rhapsody

June 30th, 2008 by Gadgetboy | No Comments | Filed in Applications, Service Providers

V Cast Music with Rhapsody

Verizon Wireless, Real Networks’ Rhapsody and MTV Networks today announced the launch of V CAST Music with Rhapsody service, to deliver “unlimited monthly access to music on up to three Rhapsody-compatible mobile phones and players and online on multiple PCs and Web browsers, for about the cost of a single CD.”

The monthly subscription cost $14.99 and provides users with unlimited access to Rhapsody’s 5 million songs. Individual song purchases are also an option — for PC downloads, a single song could be yours for 99 cents, while OTA music purchase cost $1.99, but also includes a complementary DRM-free master copy file which users can download from their PCs.

V CAST Music with Rhapsody works on V CAST-compatible phones such as LG Decoy, LG Dare, MOTO W755, Samsung SCH-u550, Samsung Glyde and Samsung Juke. Customers using the MOTORIZRTM Z6tv, MOTORAZR2 V9m or LG VX8700 may bring their phones into a Verizon store to receive a free software upgrade on their phones to access the service.

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Gartner Says Worldwide Mobile Gaming Revenue to Surpass $4.5 Billion in 2008

June 29th, 2008 by Gadgetboy | No Comments | Filed in Games, News

Worldwide mobile gaming revenue is on pace to total $4.5 billion in 2008, a 16.1 percent increase from 2007 revenue of $3.9 billion, according to Gartner, Inc. While mobile gaming revenue will continue to lag behind other value-added entertainment services - such as music and adult content - the market still has much potential.

sony-ericsson-f305-press-38

“Although current consumer interest in, and usage of, mobile gaming is generally low, the potential for growth remains lucrative, with the market skewed toward lower-income segments, mobile workers and smartphone and personal digital assistant (PDA) users,” said Tuong Huy Nguyen, principal analyst at Gartner.

“The fact that mobile gaming provides good value for the money is one reason for the healthy growth rate,” Mr. Nguyen said. “For a relatively small sum, consumers can enjoy a game over and over again, which is particularly relevant in emerging economies where penetration of consoles and PCs is lower. Video games in their original versions (on PCs or consoles) represent a form of entertainment recognized across a wide population, while portable consoles have also taken the market a step towards gaming on a mobile device. Finally, game publishers and mobile operators are getting better at working together and becoming more active in the mobile gaming space.”

Gartner predicts that mobile gaming revenue will experience a compound annual growth rate of 10.2 percent between 2007 and 2011 with worldwide end-user spending reaching $6.3 billion in 2011. Analysts said mobile operators and other game providers should build usage by offering game demos or advertising-funded games.

The Asia/Pacific region (including Japan) represents by far the largest market for mobile gaming, with end-user spending forecast to total $2.3 billion in 2008 and reach $3.4 billion by 2011. The mobile-game market has outshone the PC and console game market in the emerging territories of Asia largely because of the low penetration of PCs compared with that of mobile devices. India is expected to lead among Asian countries in terms of total mobile gaming revenue generated, with the 2007 figure at approximately $80 million. This is forecast to reach $450 million by 2012.

“Emerging market operators should make the most of the demand for mobile games and the low PC penetration in these regions and push game sales as a viable, albeit imperfect, lower-cost substitute to PC and console games,” said Madhusudan Gupta, senior analyst at Gartner.

The mobile gaming market in Western Europe is expected to grow from $701 million in 2008 to $862 million by 2011. The North American market is projected to grow from $845 million to approximately $1.2 billion in 2011. The gap between North American and Western European mobile-gaming revenues is expected to widen over the forecast period as more users in North America adopt mobile data services in general.

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8-lane Salextric slot-car racing track

June 29th, 2008 by Gadgetboy | No Comments | Filed in Games

8-lane Salextric slot-car racing track
Many a kid has played with their slot car race track and watched as their racer zipped through the curves and straightaways only to be dislodged and careen off the track. It never gets old even as we age. It’s just that when you grow up, you need a bigger track. And in this case 8 whole lanes of fun.

This thing is no joke either. It’s not some cheap plastic toy. Instead it’s quality made, going so far as to prevent power-supply faults and even car-derailing bumps, which leaves you free to enjoy the race. All you have to do is clear the necessary real estate and invite a bunch of friends over. It beats playing this slot car game.

[Born Rich]

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Cizmo’s CX1730M gaming laptop

June 29th, 2008 by Gadgetboy | No Comments | Filed in Laptops

Okay, so maybe Cizmo’s CX1730M is based heavily on Clevo’s M570TU, but it’s still one beast of a machine. This 17-inch monster packs a 2.26GHz Core 2 Duo processor, 2GB of DDR3 RAM, a 160GB SATA hard drive, WSXGA+ panel, a 2-megapixel webcam, dual-layer DVD burner (or optional Blu-ray drive), NVIDIA’s 512MB GeForce 8800M GTX and a plethora of ports. Amazingly, this one tips the scales at “just” 8.7-pounds, which actually isn’t half bad for a unit this potent. Additionally, it looks as if you can order this puppy in a variety of hues — including the above pictured camouflage — right now starting at €1,427 ($2,249).

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North America BIS 2.5 Upgrade Complete: Say Hello to Native HTML Email Viewing (OS 4.5 Required)!

June 29th, 2008 by Gadgetboy | 1 Comment | Filed in Applications, RIM-Blackberry

BIS 2.5 HTML Email Viewing on OS4.5

RIM completed their upgrades to BIS 2.5 in North America this weekend. If you’re not running OS 4.5 on your BlackBerry much of this won’t benefit you just yet (have patience, the widespread 4.5 rollout is coming!), but for those of you that are, a whole bunch of new features have just come your way, including HTML Email Viewing!

The image above tells the tale. On your left you have the latest CrackBerry.com Newsletter when viewed on a non-4.5 equipped BlackBerry (keep in mind we’ve always had designed it for full html viewing from your PC - full newsletter archive here). On the right we have the newsletter when viewed on a BlackBerry equipped with OS4.5 (beta) now that BIS 2.5 is turned on. As you can see, it’s a LOT better. A hugely welcome change and big improvement. Although it does still irk me that the CrackBerry Newsletter looks better when viewed on an iPhone over a BlackBerry (see image). More pixels should solve a lot of this problem… I can’t wait for the BlackBerry Bold!

Other BIS 2.5 feature improvements include the ability to download and save audio and video attachments and a whole bunch of other file types as well: .doc, .xls, .ppt, .wpd, .pdf, .zip, .txt, .html. Push email for Hotmail/MSN and AOL accounts is also included in the upgrade. Overall, it’s darn sweet. As Bla1ze just mentioned to me in an email, overall email is a lot smoother and it’s REALLY nice to be able to receive a video attachment in an email, save it and view it right on the

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Tracking your night life activity on a blackberry

June 29th, 2008 by Gadgetboy | 1 Comment | Filed in RIM-Blackberry

Tracking nightlife activity on your BlackBerryA Columbia University computer science professor has co-founded a New York-based company named Sense Networks to sell tracking software to other companies. It is also distributing a free version of this software named Citysense, which shows on your cell phone where the wild things are happening in your own town. Citysense ‘uses advanced machine learning techniques to number crunch vast amounts of data emanating from thousands of cell-phones, GPS-equipped cabs and other data devices to paint live pictures of where people are gathering.’ Citysense is available today in San Francisco before being soon deployed in Chicago and five other U.S. cities

Source: ZDnet

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MetroPCS CDMA Phone Party

June 29th, 2008 by Gadgetboy | 1 Comment | Filed in Breaking News, Service Providers

S710_2 MetroPCS is having a party and they want you to BYOP(Bring you own phone). Of course, they have phones they will sell you too, but they welcome you to bring your own phone if you like (and you will want to if you want something hot, their offerings are slim). This is a CDMA carrier, so it’s not as simple as bringing your own phone, slapping their Sim card in it and moving right along. You have to call or go online with Verizon and Sprint and they normally won’t allow you to bring a phone from another carrier onto their network.

MetroPCS’s network covers 14 large cities, including Miami, Atlanta, Dallas, Detroit, Los Angeles, San Francisco and Las Vegas. It had 4.4 million subscribers at the end of March. MetroPCS is allowing this though.

Its network uses the Code Division Multiple Access, or CDMA, technology. CDMA carriers maintain databases of the serial numbers carried by phones that they have sold, and except for Pocket and now MetroPCS, won’t activate phones with other numbers. They generally say that they won’t let any phones on to their networks without putting that model through rigorous testing. This applies even to phones that are functionally identical to their own, like the many slight variations of the Motorola Razr sold by different carriers.

So if you live in one of these cities that MetroPCS covers and want to use that hot new Samsung Phone on Sprint’s Network, you can get it working on their network.

Source: Seattle PI via Crunchgear

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